@import url('https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght@9..144,600;9..144,700&family=Literata:opsz,wght@7..72,500;7..72,600&family=Sora:wght@400;600;700&display=swap');

:root {
  --ink: #0a0d0c;
  --ash: #141a18;
  --stone: #1c2422;
  --panel: rgba(16, 22, 20, 0.92);
  --panel-border: rgba(242, 193, 78, 0.22);
  --ember: #ff4d2e;
  --ember-deep: #b42318;
  --molten: #ff7a45;
  --gold: #f2c14e;
  --gold-soft: rgba(242, 193, 78, 0.45);
  --cream: #ffe8c8;
  --bone: #f3ebe0;
  --bone-dim: #b9aea0;
  --teal: #2a9d8f;
  --teal-deep: #1a6b62;
  --smoke: rgba(6, 8, 7, 0.72);
  --danger: #ff4d2e;
  --ok: #7cb518;
  --radius: 4px;
  --font-display: 'Fraunces', Georgia, serif;
  --font-story: 'Literata', Georgia, serif;
  --font-ui: 'Sora', system-ui, sans-serif;
  --shadow: 0 20px 48px rgba(0, 0, 0, 0.5);
  --ease-out: cubic-bezier(0.22, 1, 0.36, 1);
}

*,
*::before,
*::after {
  box-sizing: border-box;
}

html,
body {
  margin: 0;
  min-height: 100%;
  color: var(--bone);
  font-family: var(--font-ui);
  background: var(--ink);
}

body {
  background:
    radial-gradient(ellipse at 15% -10%, rgba(42, 157, 143, 0.14), transparent 42%),
    radial-gradient(ellipse at 90% 110%, rgba(255, 77, 46, 0.16), transparent 48%),
    var(--ink);
}

a {
  color: var(--gold);
  text-decoration: none;
}

button,
input,
select {
  font: inherit;
}

.btn {
  appearance: none;
  border: 1px solid rgba(255, 232, 200, 0.28);
  background: linear-gradient(180deg, #24302d, #121816);
  color: var(--bone);
  padding: 0.9rem 1.35rem;
  cursor: pointer;
  letter-spacing: 0.03em;
  border-radius: var(--radius);
  transition: transform 0.18s var(--ease-out), border-color 0.18s ease, background 0.18s ease;
  box-shadow: 0 8px 20px rgba(0, 0, 0, 0.28);
  font-weight: 600;
}

.btn:hover {
  border-color: var(--gold-soft);
  transform: translateY(-2px);
}

.btn:disabled {
  opacity: 0.5;
  cursor: not-allowed;
  transform: none;
}

.btn-primary {
  background: linear-gradient(180deg, var(--ember), var(--ember-deep));
  border-color: rgba(255, 232, 200, 0.55);
  color: #fff8f0;
  text-shadow: 0 1px 0 rgba(0, 0, 0, 0.35);
}

.btn-primary:hover {
  filter: brightness(1.05);
}

.btn-ghost {
  background: transparent;
  box-shadow: none;
  border-color: rgba(255, 232, 200, 0.18);
}

.btn-teal {
  background: linear-gradient(180deg, var(--teal), var(--teal-deep));
  border-color: rgba(255, 232, 200, 0.35);
  color: #f4fffc;
}

.field {
  display: flex;
  flex-direction: column;
  gap: 0.35rem;
  margin-bottom: 1rem;
  color: var(--bone-dim);
  font-size: 0.9rem;
}

.field input,
.field select {
  padding: 0.85rem 0.95rem;
  border: 1px solid rgba(242, 193, 78, 0.28);
  background: rgba(0, 0, 0, 0.35);
  color: var(--bone);
  border-radius: var(--radius);
}

.field input:focus,
.field select:focus {
  outline: 2px solid rgba(42, 157, 143, 0.55);
  outline-offset: 1px;
  border-color: var(--teal);
}

.panel,
.card-step {
  background: var(--panel);
  border: 1px solid var(--panel-border);
  box-shadow: var(--shadow);
  border-radius: var(--radius);
}

.hp-bar {
  height: 12px;
  background: #1a1210;
  border: 1px solid rgba(242, 193, 78, 0.25);
  overflow: hidden;
  border-radius: 2px;
}

.hp-bar > span {
  display: block;
  height: 100%;
  background: linear-gradient(90deg, var(--ember-deep), var(--ember), var(--gold));
  transition: width 0.45s var(--ease-out);
}

.avatar {
  width: 64px;
  height: 64px;
  object-fit: cover;
  border: 2px solid rgba(242, 193, 78, 0.35);
  background: var(--stone);
}

.avatar.sm {
  width: 44px;
  height: 44px;
}

.avatar.lg {
  width: 96px;
  height: 96px;
}

.sheet-sprite {
  display: inline-block;
  width: 128px;
  height: 128px;
  background-repeat: no-repeat;
  background-size: 400% 400%;
  background-position: 0% 0%;
}

.sheet-sprite.avatar-sheet {
  width: 64px;
  height: 64px;
  border: 2px solid rgba(242, 193, 78, 0.35);
  background-color: var(--stone);
}

.sheet-sprite.avatar-sheet.sm {
  width: 44px;
  height: 44px;
}

.sheet-sprite.avatar-sheet.lg {
  width: 96px;
  height: 96px;
}

.sheet-sprite.enemy-sheet {
  width: min(240px, 42vw);
  height: min(240px, 42vw);
}

.enemy-card.boss .sheet-sprite.enemy-sheet {
  width: min(360px, 58vw);
  height: min(360px, 58vw);
}

/* AI painterly art (replaces procedural sheets in runtime) */
.ai-art {
  display: block;
  object-fit: contain;
  max-width: 100%;
  height: auto;
  user-select: none;
  -webkit-user-drag: none;
}

.ai-art.avatar-art {
  width: 64px;
  height: 64px;
  object-fit: cover;
  border: 2px solid rgba(242, 193, 78, 0.35);
  background: var(--stone);
  border-radius: 2px;
  animation: aiIdle 3.2s ease-in-out infinite;
}

.ai-art.avatar-art.sm {
  width: 44px;
  height: 44px;
}

.ai-art.avatar-art.lg {
  width: 96px;
  height: 96px;
}

.ai-art.enemy-art {
  width: min(260px, 44vw);
  height: min(260px, 44vw);
  object-fit: contain;
  animation: aiIdle 3.6s ease-in-out infinite;
  filter: drop-shadow(0 14px 22px rgba(0, 0, 0, 0.45));
}

/* Pokemon-style frame sprites (transparent PNGs + frame cycle) */
.anim-sprite.ai-poke {
  display: inline-block;
  line-height: 0;
  width: min(52vh, 48vw);
  height: min(52vh, 48vw);
  background: transparent;
  filter: drop-shadow(0 14px 22px rgba(0, 0, 0, 0.45));
  transform-origin: 50% 85%;
}

.anim-sprite.ai-poke img {
  width: 100%;
  height: 100%;
  object-fit: contain;
  background: transparent;
  display: block;
}

.enemy-card.boss .anim-sprite.ai-poke,
.lobby-dragon .anim-sprite.ai-poke {
  width: min(72vh, 78vw);
  height: min(72vh, 78vw);
}

.enemy-card.boss .ai-art.enemy-art,
.lobby-dragon .ai-art.enemy-art {
  width: min(72vh, 78vw);
  height: min(72vh, 78vw);
}

.anim-sprite.ai-poke.ai-wounded {
  filter: drop-shadow(0 14px 22px rgba(0, 0, 0, 0.45)) saturate(0.75) brightness(0.92);
}

.anim-sprite.ai-poke.custom-poke {
  animation: none;
}

.anim-sprite.ai-poke.custom-poke.is-dead,
.anim-sprite.ai-poke.custom-poke.is-dying {
  filter: drop-shadow(0 14px 22px rgba(0, 0, 0, 0.55)) saturate(0.7) brightness(0.88);
}

.anim-sprite.ai-poke.behavior-flutter:not(.custom-poke) {
  animation: pokeFlutter 2.4s ease-in-out infinite;
}

.anim-sprite.ai-poke.behavior-bounce {
  animation: pokeBounce 1.8s ease-in-out infinite;
  transform-origin: 50% 100%;
}

.anim-sprite.ai-poke.behavior-skitter {
  animation: pokeSkitter 1.6s steps(2, end) infinite;
}

.anim-sprite.ai-poke.behavior-rattle {
  animation: pokeRattle 2.2s ease-in-out infinite;
}

.anim-sprite.ai-poke.behavior-jitter {
  animation: pokeJitter 2s ease-in-out infinite;
}

.anim-sprite.ai-poke.behavior-heavy {
  animation: pokeHeavy 3.2s ease-in-out infinite;
}

.anim-sprite.ai-poke.behavior-glide {
  animation: pokeGlide 3.6s ease-in-out infinite;
}

.anim-sprite.ai-poke.behavior-majestic {
  animation: pokeMajestic 4s ease-in-out infinite;
}

/* One-shots must win over personality loops and custom idle (no motion) */
.anim-sprite.ai-poke.ai-attack,
.anim-sprite.ai-poke.custom-poke.ai-attack {
  animation: aiStrike 0.55s var(--ease-out);
}

.anim-sprite.ai-poke.ai-hurt,
.anim-sprite.ai-poke.sprite-hurt,
.anim-sprite.ai-poke.custom-poke.ai-hurt,
.anim-sprite.ai-poke.custom-poke.sprite-hurt {
  animation: hurtFlash 0.45s ease;
}

@keyframes pokeFlutter {
  0%,
  100% {
    transform: translateY(0) rotate(-2deg);
  }
  50% {
    transform: translateY(-10px) rotate(2deg);
  }
}

@keyframes pokeBounce {
  0%,
  100% {
    transform: scaleX(1.04) scaleY(0.96);
  }
  50% {
    transform: scaleX(0.96) scaleY(1.06) translateY(-6px);
  }
}

@keyframes pokeSkitter {
  0%,
  100% {
    transform: translateX(0);
  }
  50% {
    transform: translateX(3px);
  }
}

@keyframes pokeRattle {
  0%,
  100% {
    transform: rotate(0deg);
  }
  25% {
    transform: rotate(-1.5deg);
  }
  75% {
    transform: rotate(1.5deg);
  }
}

@keyframes pokeJitter {
  0%,
  100% {
    transform: translateY(0);
  }
  40% {
    transform: translateY(-4px) rotate(-1deg);
  }
  70% {
    transform: translateY(-2px) rotate(1deg);
  }
}

@keyframes pokeHeavy {
  0%,
  100% {
    transform: translateY(0) scale(1);
  }
  50% {
    transform: translateY(-3px) scale(1.02);
  }
}

@keyframes pokeGlide {
  0%,
  100% {
    transform: translateY(0) rotate(-1deg);
  }
  50% {
    transform: translateY(-8px) rotate(1deg);
  }
}

@keyframes pokeMajestic {
  0%,
  100% {
    transform: translateY(0) scale(1);
  }
  50% {
    transform: translateY(-7px) scale(1.03);
  }
}

.ai-art.ai-prop,
.ai-art.torch-sheet {
  width: 72px;
  height: 72px;
  object-fit: contain;
  filter: drop-shadow(0 0 10px rgba(255, 122, 69, 0.45));
  animation: emberBreath 2.8s ease-in-out infinite;
}

.ai-art.chest-idle {
  width: 140px;
  height: 140px;
  margin: 2rem auto;
  animation: aiIdle 2.8s ease-in-out infinite;
}

.ai-art.ai-attack {
  animation: aiStrike 0.42s var(--ease-out);
}

.ai-art.ai-hurt {
  animation: hurtFlash 0.4s ease;
}

@keyframes aiIdle {
  0%,
  100% {
    transform: translateY(0);
  }
  50% {
    transform: translateY(-5px);
  }
}

@keyframes aiStrike {
  0% {
    transform: scale(1) translate(0, 0);
  }
  32% {
    transform: scale(1.16) translate(-56px, 42px);
  }
  100% {
    transform: scale(1) translate(0, 0);
  }
}

.sheet-sprite.fx-sheet {
  width: 160px;
  height: 160px;
  pointer-events: none;
  filter: drop-shadow(0 0 10px rgba(255, 77, 46, 0.28));
}

.sheet-sprite.torch-sheet {
  width: 72px;
  height: 72px;
  filter: drop-shadow(0 0 8px rgba(255, 122, 69, 0.55));
}

.sheet-sprite.event-banner {
  width: 180px;
  height: 180px;
  opacity: 0.95;
}

.event-fx-layer {
  position: absolute;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  pointer-events: none;
  z-index: 3;
}

.anim-sprite {
  display: inline-block;
  line-height: 0;
  position: relative;
}

.anim-sprite img {
  background: transparent;
  display: block;
  width: 100%;
  height: 100%;
  object-fit: contain;
}

.anim-sprite.avatar,
.anim-sprite.avatar img {
  width: 64px;
  height: 64px;
  object-fit: cover;
  border: 2px solid rgba(242, 193, 78, 0.35);
  background: var(--stone);
}

.anim-sprite.avatar.sm,
.anim-sprite.avatar.sm img {
  width: 44px;
  height: 44px;
}

.anim-sprite.avatar.lg,
.anim-sprite.avatar.lg img {
  width: 96px;
  height: 96px;
}

.anim-sprite.enemy-sprite {
  width: 100%;
  max-height: 260px;
}

.anim-sprite.enemy-sprite img {
  max-height: min(52vh, 48vw);
  margin: 0 auto;
  background: transparent;
  filter: drop-shadow(0 10px 18px rgba(0, 0, 0, 0.45));
}

.enemy-card.boss .anim-sprite.enemy-sprite,
.enemy-card.boss .anim-sprite.enemy-sprite img {
  max-height: min(72vh, 78vw);
  width: min(72vh, 78vw);
}

.anim-sprite.sprite-hurt img,
.sheet-sprite.sprite-hurt {
  animation: hurtFlash 0.4s ease;
  filter: brightness(1.35) saturate(1.3);
}

.anim-sprite.torch {
  width: 48px;
  height: 72px;
  filter: drop-shadow(0 0 8px rgba(255, 122, 69, 0.55));
}

.anim-sprite.spark {
  width: 48px;
  height: 48px;
  pointer-events: none;
}

.stage-decor {
  position: absolute;
  inset: 0;
  pointer-events: none;
  z-index: 1;
}

.stage-decor .torch-left,
.stage-decor .torch-sheet.torch-left {
  position: absolute;
  left: 0.75rem;
  bottom: 5.5rem;
}

.stage-decor .torch-right,
.stage-decor .torch-sheet.torch-right {
  position: absolute;
  right: 0.75rem;
  bottom: 5.5rem;
}

.stage-inner {
  z-index: 2;
}

.player-chip.active .anim-sprite,
.player-chip.active .sheet-sprite {
  animation: turnPulse 1.2s ease-in-out infinite;
}

.damage-float {
  position: absolute;
  font-family: var(--font-display);
  color: var(--cream);
  font-size: 1.85rem;
  font-weight: 700;
  animation: floatUp 1.15s var(--ease-out) forwards;
  pointer-events: none;
  text-shadow: 0 2px 10px #000;
  z-index: 6;
}

@keyframes floatUp {
  from {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
  to {
    opacity: 0;
    transform: translateY(-56px) scale(1.15);
  }
}

@keyframes brandIn {
  from {
    opacity: 0;
    transform: translateY(22px);
  }
  to {
    opacity: 1;
    transform: translateY(0);
  }
}

@keyframes sealIn {
  from {
    opacity: 0;
    transform: scale(0.86) rotate(-6deg);
  }
  to {
    opacity: 1;
    transform: scale(1) rotate(0);
  }
}

@keyframes crawl {
  from {
    background-position: 0 0;
  }
  to {
    background-position: 0 120px;
  }
}

@keyframes hurtFlash {
  0%,
  100% {
    transform: translateX(0);
  }
  25% {
    transform: translateX(-6px);
  }
  75% {
    transform: translateX(6px);
  }
}

@keyframes turnPulse {
  0%,
  100% {
    filter: drop-shadow(0 0 0 transparent);
  }
  50% {
    filter: drop-shadow(0 0 12px rgba(42, 157, 143, 0.75));
  }
}

@keyframes fxPop {
  0% {
    opacity: 0;
    transform: scale(0.6);
  }
  40% {
    opacity: 1;
    transform: scale(1.12);
  }
  100% {
    opacity: 0;
    transform: scale(1.35);
  }
}

@keyframes dungeonFlicker {
  0% {
    background-image: linear-gradient(180deg, transparent, rgba(0, 0, 0, 0.4)),
      url('../assets/backgrounds/dungeon/f1.svg');
  }
  25% {
    background-image: linear-gradient(180deg, transparent, rgba(0, 0, 0, 0.4)),
      url('../assets/backgrounds/dungeon/f2.svg');
  }
  50% {
    background-image: linear-gradient(180deg, transparent, rgba(0, 0, 0, 0.4)),
      url('../assets/backgrounds/dungeon/f3.svg');
  }
  75% {
    background-image: linear-gradient(180deg, transparent, rgba(0, 0, 0, 0.4)),
      url('../assets/backgrounds/dungeon/f4.svg');
  }
}

@keyframes emberBreath {
  0%,
  100% {
    opacity: 0.55;
  }
  50% {
    opacity: 0.9;
  }
}

.fx-spark {
  position: absolute;
  animation: fxPop 0.7s ease forwards;
  z-index: 5;
}

.scene-crawl,
.scene-boss,
.scene-lobby,
.scene-loot {
  background-color: #0a0d0c;
  position: relative;
  overflow: hidden;
}

/* Animated 3-frame adventure backgrounds */
.stage-bg {
  position: absolute;
  inset: 0;
  z-index: 0;
  pointer-events: none;
  overflow: hidden;
}

.stage-bg-cycle {
  position: absolute;
  inset: -6%;
  animation: bgDrift 28s ease-in-out infinite alternate;
  will-change: transform;
  transition: filter 0.7s ease, opacity 0.55s ease;
}

.stage-bg-cycle.is-fading-in {
  animation: bgDrift 28s ease-in-out infinite alternate, bgSceneIn 0.7s ease both;
}

@keyframes bgSceneIn {
  from { opacity: 0.35; transform: scale(1.08); }
  to { opacity: 1; }
}

.stage-bg-frame {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
  object-fit: cover;
  object-position: center;
  opacity: 0;
  transition: opacity 0.55s ease;
  background: #0a0d0c;
}

.stage-bg-frame.is-on {
  opacity: 1;
}

/* Atmósferas por tipo de escena (misma carpeta, look distinto) */
.stage[data-mood='intro'] .stage-bg-cycle,
body.play.mood-intro .play-bg .stage-bg-cycle {
  filter: sepia(0.18) saturate(0.95) brightness(1.04);
}
.stage[data-mood='narrative'] .stage-bg-cycle,
body.play.mood-narrative .play-bg .stage-bg-cycle {
  filter: saturate(0.78) brightness(0.94) contrast(1.05);
}
.stage[data-mood='choice'] .stage-bg-cycle,
body.play.mood-choice .play-bg .stage-bg-cycle {
  filter: hue-rotate(28deg) saturate(0.92) brightness(0.96);
}
.stage[data-mood='puzzle'] .stage-bg-cycle,
body.play.mood-puzzle .play-bg .stage-bg-cycle {
  filter: hue-rotate(195deg) saturate(0.85) brightness(0.88) contrast(1.08);
}
.stage[data-mood='trap'] .stage-bg-cycle,
body.play.mood-trap .play-bg .stage-bg-cycle {
  filter: hue-rotate(-18deg) saturate(1.25) brightness(0.72) contrast(1.15);
}
.stage[data-mood='defeat'] .stage-bg-cycle,
body.play.mood-defeat .play-bg .stage-bg-cycle {
  filter: grayscale(0.55) saturate(0.45) brightness(0.42) contrast(1.2);
}
.stage[data-mood='combat'] .stage-bg-cycle,
body.play.mood-combat .play-bg .stage-bg-cycle {
  filter: saturate(1.18) contrast(1.08) brightness(0.86);
}
.stage[data-mood='prelude'] .stage-bg-cycle,
body.play.mood-prelude .play-bg .stage-bg-cycle {
  filter: brightness(0.68) contrast(1.12) saturate(0.95);
}
.stage[data-mood='boss-prelude'] .stage-bg-cycle,
body.play.mood-boss-prelude .play-bg .stage-bg-cycle {
  filter: brightness(0.62) saturate(1.35) contrast(1.1) hue-rotate(-8deg);
}
.stage[data-mood='treasure'] .stage-bg-cycle,
body.play.mood-treasure .play-bg .stage-bg-cycle {
  filter: sepia(0.28) saturate(1.25) brightness(1.06);
}
.stage[data-mood='merchant'] .stage-bg-cycle,
body.play.mood-merchant .play-bg .stage-bg-cycle {
  filter: sepia(0.4) hue-rotate(18deg) saturate(1.1) brightness(1.02);
}
.stage[data-mood='rest'] .stage-bg-cycle,
body.play.mood-rest .play-bg .stage-bg-cycle {
  filter: sepia(0.22) brightness(1.08) saturate(0.88);
}
.stage[data-mood='dungeon'] .stage-bg-cycle,
body.play.mood-dungeon .play-bg .stage-bg-cycle {
  filter: saturate(0.95) brightness(0.95);
}
.stage[data-mood='boss'] .stage-bg-cycle,
body.play.mood-boss .play-bg .stage-bg-cycle {
  filter: saturate(1.2) contrast(1.08) brightness(0.9);
}
.stage[data-mood='loot'] .stage-bg-cycle,
body.play.mood-loot .play-bg .stage-bg-cycle {
  filter: sepia(0.15) saturate(1.1) brightness(1.05);
}
.stage[data-mood='dragon-dead'] .stage-bg-cycle,
body.play.mood-dragon-dead .play-bg .stage-bg-cycle {
  filter: none;
}
.stage-bg-still .stage-bg-frame {
  object-fit: cover;
}

.scene-crawl::after,
.scene-boss::after,
.scene-lobby::after,
.scene-loot::after {
  content: '';
  position: absolute;
  inset: 0;
  z-index: 0;
  pointer-events: none;
  background: linear-gradient(180deg, rgba(8, 10, 9, 0.18), rgba(8, 10, 9, 0.55) 55%, rgba(8, 10, 9, 0.78));
  transition: background 0.6s ease;
}

.stage[data-mood='combat']::after {
  background: linear-gradient(180deg, rgba(90, 20, 10, 0.22), rgba(8, 10, 9, 0.55) 55%, rgba(8, 10, 9, 0.82));
}
.stage[data-mood='trap']::after {
  background: linear-gradient(180deg, rgba(80, 0, 0, 0.28), rgba(8, 10, 9, 0.7) 60%, rgba(8, 10, 9, 0.88));
}
.stage[data-mood='puzzle']::after {
  background: linear-gradient(180deg, rgba(20, 40, 90, 0.28), rgba(8, 10, 9, 0.62) 55%, rgba(8, 10, 9, 0.84));
}
.stage[data-mood='treasure']::after,
.stage[data-mood='merchant']::after {
  background: linear-gradient(180deg, rgba(120, 80, 10, 0.2), rgba(8, 10, 9, 0.55) 55%, rgba(8, 10, 9, 0.8));
}
.stage[data-mood='boss-prelude']::after,
.stage[data-mood='boss']::after {
  background: linear-gradient(180deg, rgba(120, 20, 10, 0.35), rgba(20, 6, 4, 0.55) 50%, rgba(8, 4, 4, 0.88));
}

.scene-crawl:not(:has(.stage-bg-cycle))::before,
.scene-boss:not(:has(.stage-bg-cycle))::before,
.scene-lobby:not(:has(.stage-bg-cycle))::before,
.scene-loot:not(:has(.stage-bg-cycle))::before {
  content: '';
  position: absolute;
  inset: -6%;
  z-index: 0;
  background-size: cover;
  background-position: center;
  background-repeat: no-repeat;
  animation: bgDrift 28s ease-in-out infinite alternate;
  pointer-events: none;
}

.scene-crawl:not(:has(.stage-bg-cycle))::before {
  background-image: url('../assets/ai/backgrounds/dungeon.png');
}

.scene-boss:not(:has(.stage-bg-cycle))::before {
  background-image: url('../assets/ai/backgrounds/boss.png');
}

.scene-lobby:not(:has(.stage-bg-cycle))::before {
  background-image: url('../assets/ai/backgrounds/lobby.png');
}

.scene-loot:not(:has(.stage-bg-cycle))::before {
  background-image: url('../assets/ai/backgrounds/loot.png');
}

@keyframes bgDrift {
  from {
    transform: scale(1.04) translate3d(-1.2%, 0.6%, 0);
  }
  to {
    transform: scale(1.12) translate3d(1.4%, -0.8%, 0);
  }
}

.muted {
  opacity: 0.78;
  color: var(--bone-dim);
}

.tag {
  display: inline-block;
  padding: 0.22rem 0.55rem;
  border: 1px solid var(--panel-border);
  font-size: 0.72rem;
  letter-spacing: 0.07em;
  text-transform: uppercase;
  background: rgba(0, 0, 0, 0.32);
  color: var(--cream);
}

.section-title {
  margin: 0 0 0.55rem;
  font-family: var(--font-display);
  color: var(--gold);
  font-size: 1.1rem;
  font-weight: 700;
}

.host-brand {
  font-family: var(--font-display);
  color: var(--gold);
  font-size: 1.2rem;
  font-weight: 700;
}
